Blender: Shared UV Detail Parts
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Published on ● Video Link: https://www.youtube.com/watch?v=hXY1ZiU1Ifs
This is a tutorial on how to create, map, and rig detail parts that you might want to have shared UV maps on, such as teeth, horns, spikes, plates, and other parts that will copy a single texture. This tutorial is made in Blender 3.4.
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Tags:
Blender
3D
Tutorial
Rigging
UV Mapping
Teeth
Horns