Blender to Unreal Tools, Part 2 | Live from HQ | Inside Unreal

Blender to Unreal Tools, Part 2 | Live from HQ | Inside Unreal

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This week on Inside Unreal, we’ll cover UE_to_Rigify, an upcoming tool from Epic, set to be released later this year. This new workflow allows you to map Blender's animation and rigging tool to the Unreal Mannequin, and we’ll also show how it integrates with the Send to Unreal button we covered in part 1.

Part 1:
https://forums.unrealengine.com/unreal-engine/events/1715661

Announcement:
https://forums.unrealengine.com/unreal-engine/events/1727026

Transcript:
https://epicgames.box.com/s/2q0gncnw3de6ai49ecsi4iqhmxvqjay0

NEWS

Unreal Engine 4.25 Preview 1 now available
https://www.unrealengine.com/blog/unreal-engine-4-25-preview-1-now-available

How Epic Games is handling auto exposure in 4.25
https://www.unrealengine.com/tech-blog/how-epic-games-is-handling-auto-exposure-in-4-25

Featured free Marketplace content - March 2020
https://www.unrealengine.com/blog/featured-free-marketplace-content---march-2020

Take 50% off hundreds of Marketplace products during the March Flash Sale
https://www.unrealengine.com/blog/take-50-off-hundreds-of-marketplace-products-during-the-march-flash-sale

COMMUNITY SPOTLIGHTS

Exterior Lighting Study
https://www.artstation.com/artwork/XBrnrn

Replication Series for Beginners
https://www.youtube.com/playlist?list=PLemTaQ_N519DocM4AqiK08GfsUSnxRPdv

Infliction: Extended Cut
https://www.causticreality.com/




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Tags:
unreal engine
ue4
epic games
blender
blender3d
animation
.fbx
export to unreal
inside unreal



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