Blitz3D: A Classic Platform for Aspiring 3D Game Developers
This is a brief talk on an engine/language that was more known throughout the 2000s. But it's foundations date all the way back to the creation of Basic, which would eventually lead to Blitz Basic, leading to a line of products by Blitz Research LTD. But Blitz3D was an engine/language that was used for 3D development, but also supported 2D too. It doesn't get used much anymore and the last successful title to my knowledge was SCP Containment Breach, one of the iconic indie horror games of all time. But it's being supported by a dedicated community and BlitzCoder, who is helping keep it alive on top of modifying it into new versions like Blast3D. For more information on it, there's a link for the developers website.
The footage regarding Blitz3D and other versions are a collection of tech demos, game projects and showcases from BlitzCoder and the Blitz community.
Other Games Shown:
Yume Nikki
Hyper Light Drifter
HROT
SCP-087 by GHST
Links:
https://www.blitzcoder.org/forum/inde...
https://www.scpcbgame.com/
https://www.scpcbgame.com/scp-087-b.html
https://mrmediamanx.itch.io/pork-punker
https://store.steampowered.com/app/19...
https://store.steampowered.com/app/26...
https://monkeylang.org/
/ @essambashar22
/ @blast3d
https://github.com/LonePlayerG/Simple...
• Blitz3D Tutorial - 1 - Getting Started
https://www.moddb.com/games/tecno-the...
Track:
• Japanese Community Project - Complete...
#gaming #gamedev #gameengine
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