Blocks'n Blaster - Gameplay (Puzzle/Shooter/Platform)
-- Blocks'n Blaster - Gameplay (Puzzle/Shooter/Platform) --
This game was made during the Ludum Dare 41 game jam
We are proud to show you our fresh Ludum baby, Blocks’N’Blaster, which is a combination between a Puzzle game and a 2D SideView Shooting game.
Your objective is to create lines on the middle board by shooting on blocks which appear at screen. You also have to catch all the coins if you wanna get some score !
Our goal was to find other ways to play this famous puzzle game, with more juice, more nervosity.
A game made by : Tom Laporte (Music Designer, GFX, Game Design) / Yann Roirand (Producer, GFX) / Arnaud Valensi (Developper) / Kévin Roussel (Developper) / Guillaume André (GFX, Game Design) / Yacine Djadja (Game Design) / Theo Touaty (Special FX / Game Design)
Special Thanks to : Vanessa Vautrin for her help on screen title Fabrizio Santoro for his help on bug fixes.
https://guillaumeandre.itch.io/blocksn-blaster
Published 5 days ago
Status Released
Author Guillaume ANDRE
Genre Puzzle, Action
-- Blocks'n Blaster - Gameplay (Puzzle/Shooter/Platform) --
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