BLOODHUNT ACT 2 UPDATE : Buffs, Nerfs, New Additions

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BLOODHUNT ACT 2 UPDATE : Buffs, Nerfs, New Addition

We have received the Act 2 Update in Bloodhunt Today, let's talk through the update notes and discuss the pros and cons of this Bloodhunt Update

The performance indicators mean the following:

Low FPS – This means that you are having performance issues which are resulting in your computer being unable to draw the image of the game at a desired framerate.

Latency variation – This means that you are having difficulties with maintaining a steady ping, this could result in your enemies seemingly teleporting while in the game or otherwise.

Latency – This means that you are under the threshold of the accepted latency for playing Bloodhunt. The game may still work, but you may experience multiple Side effects like your shots and hits not connecting properly or getting killed behind walls.

Server FPS – This means that the Bloodhunt server itself is unable to keep up with the desired amount of data that it needs to track per second.

Refresh rate – When this warning shows, you are not utilizing the maximum refresh rate of your screen and thus not getting the best possible gameplay experience! Go check your video settings and increase the refresh rate in options menu in Bloodhunt to match that of your screen (applicable on screens that support refresh rates higher than 60hz)

Packet loss – This means that the data packets that are sent from the server to your game client or vice versa to keep track of everything that is going on in the game are getting lost on the way. Packet loss means that the server is unable to give your game client the full information on what is currently going on in Bloodhunt, and the game client will have to make some predictions, usually not in your favor

#vampirethemasquerade #bloodhunt #newupdate




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Tags:
bloodhunt
bloodhunt battle royale
battle royale
Muffinmanmarv
BLOODHUNT ACT 2 UPDATE : Buffs
Nerfs
New Addition
bloodhunt gameplay
bloodhunt game
high kill bloodhunt