Bloody Roar (PSX / 1997) - Long the Tiger [1cc Playthrough/Longplay]

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Published on ● Video Link: https://www.youtube.com/watch?v=puR7NzoaX-I



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Let's Play
Duration: 22:30
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NOTE: No TAS or cheats are used in this playthrough

GAME INFO:
Bloody Roar (ブラッディロア), known as Bloody Roar: Hyper Beast Duel in Europe, is a fighting game developed by Eighting/Raizing, and released on July 7, 1997. It started out as an arcade game, released under the name Beastorizer in North America. After popularity grew with console games, Hudson Soft ported Bloody Roar to the Playstation 1 on November 6, 1997. A North American version was released and received the original Japanese title instead of its American Arcade's title on October 31, 1997. Afterward, a European version was released in March 1998.

Bloody Roar series differs from other fighting games as every character has a beast mode that can be used to use new attacks, recover some of the lost health, and generally to be faster or/and more powerful with their attacks.

This is the first game in the series, which later spawned four sequels on multiple platforms

GAMEPLAY:
Bloody Roar's control system was a simple combination of the traditional fighting game set up with a five buttons gameplay (Punch, Kick, Beast, Cancel, Rave). A combination between the Punch, Kick and Beast buttons could create different attack moves while combining both together (Punch and Kick) would trigger a unique 'throw' move.
Its originality came with the use of the 'beast' button. Under the life bar, was a beast gauge. When filled up, pressing the beast button would transform the player character into their powerful and more agile animal form. The transformation starts with a shockwave that can push away the opponent. Once the character transformed, the beast button could be used as a part of the attack arsenal. Attacks on the beast form would deduct from the beast gauge, though would still do some damage to the life bar on a decreased level. The beast transformation would end when the beast gauge was completely depleted.

While in Beast mode your character will automatically recover a portion of their health, the recoverable amount depends on how much damage you have taken and is displayed as light blue on the health bar, about 40% of an attack damage will be blue health.

Also, within the beast form, the rave button became available - this is the early version of the 'hyper beast' form which would appear later in the series. The rave button eliminated recovery time between combos and gave the characters ten times the speed, though this was at the cost of the beast bar. When it ran out, one hit could break the beast transformation. Battles would last for two rounds (three, culminating in a 'Final Round' if both characters scored a win in each of the first two rounds) and end with a 'K.O.' when the life bar was completely emptied.

In terms of defensive gameplay, Bloody Roar offers various systems. A character can execute a Guard Attack, an usually slow attack that start-up in an upper-body defensive move, or a Guard Escape, where he can sidestep after guarding an attack. Also, many opponent's attacks can be canceled with a Guard Move but each attack has a cancel point where the cancellation is impossible for the opponent. You can also avoid your opponent's mid and high attacks by ducking (doing a Lie Down Stance), be careful ducking makes you more vulnerable from low attack.

The Recovery system allows the character to recover after being launched into the air (Air recovery) or knocked down (Ground recovery) to escape or to use a landing or rising attack. In certain conditions, the recovery is unable, for example, when a character is knocked into a spiral falling animation.

CHAPTERS:

00:00 Intro
02:14 Title
02:32 Character Select
02:52 Vs Bakuryu the Mole
04:01 Vs Gado the Lion
05:25 Vs Mitsuko the Boar
07:03 Vs Yugo the Wolf
08:47 Vs Hans the Fox
10:51 Vs Greg the Gorilla
12:30 Vs Alice the Rabbit
14:56 Vs Long the Tiger
16:27 Vs Uriko the Chimera
19:01 Ending
19:45 Staff Roll
21:25 Name Entry
21:50 Thank You For Playing/Game Over
22:06 Ranking




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Tags:
# Arcade Gaming
# PSX
# Fighting Games



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