Blue Dragon Part 3. Reaching the sheep tribe camp. (Hard New Game Blind)

Blue Dragon Part 3. Reaching the sheep tribe camp. (Hard New Game Blind)

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Let's Play
Duration: 32:16
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Welcome to my Blue Dragon let's play. This is a blind playthrough. It will feature a new game to completion. Part 3 onward will be a new game on hard difficulty. Not every endgame activity will be shown. Gameplay shown on Xbox Series X through backwards compatibility.

About Game: Blue Dragon[a] is a 2007 role-playing video game developed by Mistwalker and Artoon and published by Microsoft Game Studios exclusively for the Xbox 360. Blue Dragon is based on a design by Final Fantasy series creator Hironobu Sakaguchi, who also supervised development and wrote the plot. It is both Mistwalker's debut title and the first title to be helmed by Sakaguchi outside of Square Enix.

Taking place in a fictional open-world environment, the story of Blue Dragon focuses on five friends as they travel across the world to confront Nene, the evil ruler of the Grand Kingdom. The setting inspired separate animation and comic adaptations, although these follow the story to different degrees and feature a different cast of characters. The game follows a traditional role-playing design, based around exploration and turn-based combat.

Blue Dragon was the first Xbox 360 title to make use of multiple discs, spanning three discs in total. The game was released in Japan in December 2006, where it was sold both as a standalone title and as part of a bundle with the Xbox 360. Other regions received only the game itself, with a release in August 2007. Overall, the game received a generally positive reception, being both applauded and criticized for its adaptation of the traditional elements of role-playing games.

Gameplay: The gameplay of Blue Dragon uses turn-based gameplay elements seen in older Japanese role-playing video games. The game world contains two major types of areas: towns, in which the player can rest and purchase items, and dungeon-like areas, with numerous foes to be defeated. Players are initially able to walk between locations on the overworld, and later gain the ability to teleport to previously visited locations. The player controls a party of characters, but only one is shown when exploring the overworld. Although combat in the game follows a strictly turn-based formula, the turn sequence of the characters you have are calculated based on the speed statistic of the character, and in some cases characters are allowed to strike before enemies can act if they possess sufficient speed. Different attacks can take varied periods of time to execute.

Setting: Blue Dragon takes place in a fictional open-world environment where every year for the past ten years, purple clouds have mysteriously appeared in the sky, signaling misfortune and disaster for people across the world. For years, a terrifying beast dubbed the "Land Shark", and other lost technologies, such as the "sea cube" came with the purple clouds, killing thousands of people and destroying a number of villages. The world is split up into climate regions, each containing multiple kingdoms and villages, a few of which are not on the main path, but hold small stories, such as the giants, and the sheep, as well as hidden dungeons.

Story: Blue Dragon takes place in a fictional open-world environment where every year for the past ten years, purple clouds have mysteriously appeared in the sky, signaling misfortune and disaster for people across the world. For years, a terrifying beast dubbed the "Land Shark", and other lost technologies, such as the "sea cube" came with the purple clouds, killing thousands of people and destroying a number of villages. The world is split up into climate regions, each containing multiple kingdoms and villages, a few of which are not on the main path, but hold small stories, such as the giants, and the sheep, as well as hidden dungeons.

Development: Blue Dragon was first revealed on February 24, 2005 as one of two unnamed role-playing games in development by Mistwalker Studios for the console which later came to be known as the Xbox 360. Contributors to Blue Dragon include a number of well known Japanese figures in the gaming industry. The title's original story was written by Hironobu Sakaguchi, the game director of the first five Final Fantasy video games. It also features art from Akira Toriyama, the creator of Dragon Ball and visual character and monster designer and illustrator of both the Dragon Quest series and Chrono Trigger.

Reception: Pre-orders of Blue Dragon bundled with a limited edition Xbox 360 Core system were sold out in Japan well before the December 7, 2006 release date. Microsoft and Mistwalker initially hoped to sell over 200,000 copies, which would break their record for sales of an Xbox 360 game in Japan. The game did manage the goal, with almost exactly 200,000 copies sold as of December 27, 2007.

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Reaching the sheep tribe camp. Blue Dragon Part 3. (Hard New Game Blind)



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