
Blurring the line between virtual production and game dev | Inside Unreal
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Published on ● Video Link: https://www.youtube.com/watch?v=NXPjz_npNxs
This week, Alvaro Garcia Martinez, Director at Mayhem Mirror Studios, will talk about how he transitioned from working with traditional film techniques to real-time technology for his own projects. Then, he’ll share practical examples for character animation and retargeting, MetaHuman stylization, world building with Houdini, and a bunch of tips focused on creativity with both filmmaking and game development in mind.
Follow Alvaro Garcia Martinez on:
Twitch - https://www.twitch.tv/realtimemayhem
YouTube - https://www.youtube.com/alvarorealtimemayhem
ANNOUNCEMENT POST
https://forums.unrealengine.com/t/inside-unreal-blurring-the-line-between-virtual-production-and-game-dev-october-7-2021/254054
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