BOXVILLE | PART 1 | GAMEPLAY | PC | NO COMMENTARY | 1080P 60FPS
The gameplay of BOXVILLE, do watch until the end.
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As per the Kickstarter post, the game takes place in Boxville, and when we join, some unexplained earthquakes have shaken up the lives of its residents. Taking your pet, Rusty, for a game of catch, a judder sends them both off the edge of the building, which results in the two being split up. The game’s goal is to find and rescue Rusty while doing errands for your neighbors.
There isn’t any dialogue in the game, appealing to a broader audience, but there isn’t any text or clutter on the screen that spoils the artwork. Interact with an NPC, and they’ll project their predicament in the style of a storyboard (without any words); then you have to work out how to solve their problem, then move on to the next. The controls are easy as it’s a point-and-click, but despite the game promoting a chilled experience, don’t expect to fly through this as there aren’t any hint systems, a.k.a. hotspots.
This is my complete walkthrough of this game (PC) enjoy :)
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