Breeders Dev Diary #8 - clouds and colors
Another update on my Breeders simulation. I made good progress this week as I put together some of my prototypes and tests from the last year.
In this vid a show off the new clouds, new critter colors, cactus flowers, and talk about some of the tools I'm using from the Unity Asset Store. I also talk about my plans for the sim - 2 weeks until the first playable version!
UniSky
https://www.assetstore.unity3d.com/#/content/166
Breed
https://www.assetstore.unity3d.com/#/content/2678
Mega-Fiers
https://www.assetstore.unity3d.com/#/content/644
Breeders is a simulation of life based on physics and simple rules. It's an exploration of emergent behaviour, evolution and the therapeutic effects of tossing around large numbers of physically simulated objects. (^_^) Subscribe to this channel for more updates. http://youtube.com/KitchenDon
More info and a playable version of the simulation here: http://brainblinks.com/?p=545
Other Videos By Don Whitaker
2013-05-31 | Churning, Foamy Surf |
2013-05-31 | Churning Waves On Rocks |
2013-05-31 | Choppy Waves |
2013-05-31 | Bees On Stump |
2013-05-31 | Busy Beese - close |
2013-05-31 | Heron Takes Flight |
2013-05-13 | Curvy Corrugated Caverns |
2013-05-10 | Baroque Tide |
2013-04-30 | Breeders Dev Diary #9 - HUDs |
2013-04-21 | Long Tall Heron |
2013-04-19 | Breeders Dev Diary #8 - clouds and colors |
2013-04-14 | beach textures |
2013-04-13 | Breeders Dev Diary #7 - cactus timelapse |
2013-04-05 | MicroJank |
2013-04-02 | Sunset Ridge - 3D fractal flythrough |
2013-03-28 | Screencast - Fractal Spelunking |
2013-03-27 | Screencastoscope |
2013-03-25 | Brain Blinks Screencast - Fractal Spelunking |
2013-03-21 | Fire Gulls |
2013-03-20 | Lithops Flower Timelapse |
2013-03-17 | Cathedral Flight |