Breeders Dev Diary #8 - clouds and colors

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Another update on my Breeders simulation. I made good progress this week as I put together some of my prototypes and tests from the last year.

In this vid a show off the new clouds, new critter colors, cactus flowers, and talk about some of the tools I'm using from the Unity Asset Store. I also talk about my plans for the sim - 2 weeks until the first playable version!

UniSky
https://www.assetstore.unity3d.com/#/content/166

Breed
https://www.assetstore.unity3d.com/#/content/2678

Mega-Fiers
https://www.assetstore.unity3d.com/#/content/644

Breeders is a simulation of life based on physics and simple rules. It's an exploration of emergent behaviour, evolution and the therapeutic effects of tossing around large numbers of physically simulated objects. (^_^) Subscribe to this channel for more updates. http://youtube.com/KitchenDon

More info and a playable version of the simulation here: http://brainblinks.com/?p=545







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