BTD6: Win without popping a bloon, redone (dev showcase - zmrsuwf)
This level is inspired by a video by Ethan Reid https://youtu.be/lSi8oih4Qxo . Compared to his video, I made the following changes:
- Starting cash changed from 50,000 to 17,750
- Difficulty changed from Easy to Medium
- End round changed from 40 to 99
- Chinook limit changed from unlimited to 10
- Bloon Master Alchemist used. His shrinking potion doesn't pop any bloons, it only transforms them - at least according to the tooltip.
- To simulate an arbitrarily long map (e.g. "No Escape"), I lowered the ability recharge time to 5% and the bloon speed to 50%. I previously did this challenge with 50000 starting cash on End of the Road, but it was painfully slow so I cut the run after surviving round 63.
Note that I did not use Benjamin or the x4x Glue Gunner, as those can actually cause the Bloon Master Alchemist to accidentally pop bloons. I could have allowed a 032 or even a 134 Glue Gunner, but slowing the bloons by 75% would have made the level (yes, even Blons) needlessly long.
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