BTDB2 Early Game Power: Druid & Sub Synergy Explained
BTD Battles 2 Druid + Sub Combo Guide! In this video I test how far a budget loadout built around the Druid (425) and Monkey Sub (325) can carry you in early & mid rounds. We’ll look at placement tips, upgrade order, eco timing, targeting tweaks, and when you must pivot into stronger defenses. Perfect for ranked ladder climbing on a budget or practicing efficient tower spending!
What you’ll learn:
Exact round timings to drop Druid vs Sub first (map & rush dependent).
Best early upgrades: Heart of Vengeance vs Thorn Swarm, Twin Guns vs Advanced Intel.
Cost math: squeezing max value from 750 total starting cash.
Rush defense benchmarks: group reds, space yellows, whites, camo, leads, regrow rushes.
Transition paths: when to add camo detection, lead pop, and mid-game DPS.
Mistakes that waste early eco or let opponents sneak rushes through.
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