Budgeting and Pitching Video Games, a Community Q&A - Publish Me, Punish Me VIDEO
In this episode of PUBLISH ME, PUNISH ME, Evva Karr and Son M catch up and kick off Season 2 by answering your burning questions about budgeting strategies, creating pitch decks, and pitching your game to publishers.
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Resources:
Founder's Kit - curated collection of Pitch Decks, Pacts and Business Structures from developers around the world ► https://bit.ly/FounderKit
Apply for the Moonrise Fund ► https://bit.ly/MoonriseApplication
Apply to become an advisor for the Moonrise Fund ► https://bit.ly/MoonriseAdvisors
Chapters:
0:00 - Intro
0:34 - Welcome back! Let’s catch up
3:39 - Is it better to undersell or pitch high?
7:20 - What's the best time to pitch?
9:50 - How large or how small are indie teams?
11:48 - THERE IS A DOG HERE!!!
12:03 - Does game genre impact your pitch?
12:52 - What do publishers want to see in a pitch deck?
17:01 - Can you talk to multiple publishers at once?
19:06 - Prototype, a build and a demo?
21:05 - Continue the Conversation
21:37 - Credits
Hosted & Produced by Evva Karr: https://twitter.com/EvvaKarr
Hosted & Produced by Son M: https://twitter.com/bogboogie
Editing & Captions by Alanna Smith: https://twitter.com/AlannaMode
Art by Kim Estoesta: https://twitter.com/KimEstoesta
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