Bufferbloat & Lag - Why Framing Matters
Ever wondered why you lose about 10% bandwidth with FQ-CoDel / CAKE, and why you can still run into issues with bufferbloat even with these algorithms active?
I've collaborated with Dave Taht and Sebastian Möller to answer these questions and explain why "framing" matters.
► Links:
➜ https://www.patreon.com/dtaht
➜ https://www.bufferbloat.net
➜ http://www.dslreports.com/speedtest
➜ https://openwrt.org
➜ https://openwrt.org/docs/guide-user/network/traffic-shaping/sqm
► Support Battle(Non)Sense:
https://www.patreon.com/battlenonsense
► Netcode 101: https://youtu.be/hiHP0N-jMx8
► Previous video: https://youtu.be/cWBrZKvYUuw
► Next Video:
► Connect with me:
➜ FB: facebook.com/BattleNonSense
➜ twitter: twitter.com/BattleNonSense
➜ email: chris@battlenonsense.com
► Outro Music:
Many of you asked for the name of the outro song. Sadly I have to tell you that it is not a "song". It is a custom made music to be used for intros/outros that I bought a while ago.
► Links:
➜ https://www.patreon.com/dtaht
➜ https://www.bufferbloat.net
➜ http://www.dslreports.com/speedtest
➜ https://openwrt.org
➜ https://openwrt.org/docs/guide-user/network/traffic-shaping/sqm
#Bufferbloat #FQ_CoDel #Framing #CAKE
Other Videos By Battle(non)sense
Other Statistics
Battlefield 4 Statistics For Battle(non)sense
Battle(non)sense presently has 3,103,514 views for Battlefield 4 across 131 videos, with approximately 20 hours of Battlefield 4 video on his channel. This makes up 35.41% of the content that Battle(non)sense has uploaded to YouTube.