Build .NET and Unity parachain apps | Substrate Seminar
In this seminar, we will learn how to build with the SDK and how it empowers any game developer building for a Substrate chain. The Substrate Toolchain for NET generates a full-fledged ready-to-hack Substrate SDK from any Substrate node compatible with metadata V14.
0:00 Intro
6:42 Agenda
7:26 Substrate .NET Demo Projects
22:34 What is the Substrate .NET Toolchain?
31:15 How to Generate the .NET API
35:50 Start a Template Project and Connect to a Node
41:06 Polling for the Block Number Directly from the Node
45:21 Polling for the Block Number using the Service Layer
48:17 Subscribe to Changes using the Service Layer
50:24 Submit a Balance Transfer Extrinsic
55:07 Build a Unity App
1:05:43 Q: Has the stack been security audited and does it support WebGL?
1:06:18 Q: Do you batch transactions or send transactions separately?
1:09:22 Q: Is the demo implementation subject to a sandwich attack?
1:14:03 Outro
→ To join the conversation on Crowdcast: https://www.crowdcast.io/e/substrate-seminar-2/23
→ To check this seminar's plan on GitHub: https://parity.link/7qnIZ
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Substrate Seminar is a bi-weekly collaborative learning session for the Substrate developer community, happening every other Tuesday.
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