Burn The Enemies using Fire Gun - Return to castle Wolfenstein #RTCW #FireGun #gamevideos
#games #tfemiee #rtcw #chitral
Developer(s)
Gray Matter Interactive
Additional work:
Nerve Software (multiplayer/Xbox)
Splash Damage (additional multiplayer)
Raster Productions (PlayStation 2)
Publisher(s)
Activision
Director(s)
Drew Markham
Producer(s)
Greg Goodrich
Designer(s)
Mal Blackwell
Richard Farrelly
Programmer(s)
Sherman Archibald
Artist(s)
Michael Kaufman
Claire Praderie
Corky Lehmkuhl
Writer(s)
Steve Goldberg
Composer(s)
Bill Brown[1]
Series
Wolfenstein
Engine
id Tech 3
Platform(s)
Microsoft Windows
Linux
Mac OS X
Xbox
PlayStation 2
Release
Microsoft Windows
NA: November 19, 2001
EU: November 30, 2001
Linux
March 16, 2002
Mac OS X
April 2002
Xbox
NA: May 6, 2003
EU: May 15, 2003
PlayStation 2
NA: May 27, 2003
EU: June 6, 2003
Genre(s)
First-person shooter
Mode(s)
Single-player, multiplayer
Gameplay Edit
The game is played from the first-person perspective, where the player's task is to perform retrieval missions, sabotage or assassinations. Players can be armed with typical WW2 weaponry and can even use fictional weapons such as a German-made minigun or a Tesla gun. Players can also use stealth to eliminate enemies, with some missions strictly requiring for stealth to be used. Enemies vary from standard soldiers to undead and experimental creatures. Health is replenished by collecting health packs and food. Armor also can be collected for additional protection.
Multiplayer Edit
Multiplayer is an objective-based game mode, in which players are split into two teams—Axis and Allies. Each team has a set of objectives to complete, the Allies usually being to destroy some sort of Axis objective, and the Axis objectives being to defend their objectives. These objectives are split into two categories, primary and secondary. Primary objectives are ones which must be completed for victory, generally stealing secret documents or destroying a radar array; however, secondary objectives are ones which are optional—they do not have to be completed, but if they are they may aid the appropriate team, such as blowing out a door to allow access into a tunnel which shortens travel time or allows less-noticeable infiltration of the enemy base.
Each team has access to a slightly different set of weapons, matching those used by each side in World War II. Players can choose from four different classes: Soldier, Medic, Engineer and Lieutenant. Soldiers can carry heavy weapons, such as the Panzerfaust, Venom Cannon or Flamethrower, which are not available to other classes. Medics can revive and heal other teammates. Engineers can breach obstacles and arm and defuse dynamite. Lieutenants can supply ammo to teammates and are able to call in air strikes.
Each class specializes in a certain aspect of the game, and an effective team will balance players out using all four classes, such as a soldier for blasting through enemy defenses, a medic for supporting the team and keeping them alive (Soldier making up for the lack of firepower with medics, medics making up for the lack of health), a Lieutenant to resupply teammates with ammo (especially soldiers) and engineers to complete the objective, having their way cleared by the soldier which is then supported by the Lieutenant. Return to Castle Wolfenstein was the first multiplayer FPS game to utilize classes with varying equipment and abilities, similar to gameplay seen in role-playing games.
Return to Castle Wolfenstein film was announced in 2002 with Rob Cohen attached to direct. Little information has been available since, however, with the exception of a July 20, 2005 IGN interview. The interview discussed the Return to Castle Wolfenstein film with id employees.[29] In the interview, Todd Hollenshead indicated that the movie was in the works, though still in the early stages.
On August 3, 2007, Variety confirmed Return to Castle Wolfenstein, to be written and directed by Roger Avary and produced by Samuel Hadida.[30] On November 2, 2012, Roger Avary has signed on to write and direct the film. The film is being described as a mix of Inglourious Basterds and Captain America.[31]
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At present, TF Emiee has 35,185 views spread across 86 videos for Return to Castle Wolfenstein, with his channel uploading an hours worth of Return to Castle Wolfenstein videos. This makes up 22.13% of the content that TF Emiee has uploaded to YouTube.


