Burst Main UI Pre Vis

Burst Main UI Pre Vis

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Published on ● Video Link: https://www.youtube.com/watch?v=_OahsN7X0ek



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This is an early pre-vis (pre-visualization) of Burst!'s main menu. Burst! is currently in development in Unity by Team KAIZEN and Ingenium, and currently is in playable prototype. Team KAIZEN's Lead Game Designer, Josh Hughes, threw together this quick concept in Media Molecule's Dreams (an easy to use game creation platform on PS4) to help the artists and programmers involved get an idea of how the main menu can flow. This is early, so the final game might flow a tiny bit differently, but gives a general idea of how things should be organized. This fits into our philosophy of 'play to pretty', meaning get something playable and experienceable first to see if it's fun before you go to the work of adding in the final art (so the art is just there to be pretty, not to make up for a broken gameplay expereince).