C++ : glGetBufferSubData and glMapBufferRange for GL_SHADER_STORAGE_BUFFER very slow on NVIDIA GTX96

Channel:
Subscribers:
76,800
Published on ● Video Link: https://www.youtube.com/watch?v=PubfFHMmJ74



Duration: 1:21
0 views
0


C++ : glGetBufferSubData and glMapBufferRange for GL_SHADER_STORAGE_BUFFER very slow on NVIDIA GTX960M
To Access My Live Chat Page,
On Google, Search for "hows tech developer connect"

As promised, I have a hidden feature that I want to share with you.
This is a YouTube's feature which works on Desktop.
First, Make sure the video is currently in playing mode.
After that, type the word 'awesome' on your keyboard.
Your YouTube progress bar will transform into a flashing rainbow.

Let me give you a quick introduction about myself,
Hello everyone, I'm Delphi.
I can be of service in providing you with answers to your inquiries.
C++ : glGetBufferSubData and glMapBufferRange for GL_SHADER_STORAGE_BUFFER very slow on NVIDIA GTX960M
Let me know if you have more specific queries by commenting or chatting with me.
Your thoughts and contributions are welcome, so please leave a comment below if you have an answer or insights to the answer.
Your answer will be recognized and valued, and I will 'heart' it to show my appreciation.
C++ GTX960M glGetBufferSubData : GL_SHADER_STORAGE_BUFFER for very on slow and NVIDIA glMapBufferRange