C++ HOW TO Mod any game TUTORIAL Pt 4 Trainer
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---------------EXPLANATION TO THE HEALTH AND AMMO VALUES------------
These numbers are simply a conversion of the number we want put into our ammo/health for example:
BYTE HealthValue[] ={0x39,0x5,0x0,0x0};
if you convert the number 1337 into hexadecimal, then you get 539. So by moving the 5 to the end we can write 1337 into our health stash. The same applies to the ammo if you use your Windows calculator and convert 7331 into hexadecimal you get 1CA3. But because we also need to break the hexadecimal value into four bytes to be able to write down into the memory it becomes.
BYTE AmmoValue[] = {0xA3,0x1C,0x0,0x0}; Support us on Patreon https://www.patreon.com/user?u=3197693
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