C++ : Should I vertically flip the lines of an image loaded with stb_image to use in OpenGL?

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C++ : Should I vertically flip the lines of an image loaded with stb_image to use in OpenGL?
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C++ : Should I vertically flip the lines of an image loaded with stb_image to use in OpenGL?
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with loaded in OpenGL? an stb_image to the vertically image I use lines Should of : flip C++