C64 Game: Rolling Twins
Collect all the "cells" with your two tennis balls. Extras either increase your time, help you pass walls, or glue you to the spot for a few seconds. Quite a fun co-op game though the time limit is a bitch.
"ROLLING TWINS "The legend of the rolling balls" - that's how the author of ROLLING TWINS, Gabor Gaspar, described his game.
It remains to be seen whether it will become a legend, but it is definitely worth playing.
The aim of ROLLING TWINS is to collect a certain number of "cells" by touching them within a merciless time limit with two balls.
The highlight, however, is: You control the two balls at the same time! ! !
This is possible because the screen is split horizontally in half and a ball can move in each half.
Since not only the bonus cells but also obstacles (obstacle stones) are on the area where the balls roll, the harmony of the "rolling twins" on the cell hunt will soon be disrupted.
Do you have any idea what it comes down to?
Yes - due to the differently distributed obstacle stones, one ball soon hits one, while the other rolls completely undisturbed through the area.
So it can (could) happen that the upper ball has already "cleared everything", while the lower ball is still waiting for help between any stones. One should therefore endeavor to keep an eye on both balls simultaneously and to control them accordingly.
This is the main difficulty with ROLLING TWINS.
Then there are other stones besides bonus and obstacles, e.g. those with question marks that turn the vertical control of your balls so that they roll instead of up, down or vice versa.
Each level increases the number of cells you have to collect.
It is the same with the number and variation of the various interfering stones.
So you have to hurry up to collect all the cells in time; frankly, I didn't find the time to be very generous even in the first level.
The fact that the balls do not react to horizontal changes in direction immediately, but only with a slight time delay (they roll ever slower until they finally come to a standstill) makes control even more difficult.
The number of cells still to be collected in the respective level can be seen in the display bar in the middle of the screen, as well as the time remaining for this.
So, don't let them down, the Roller Brothers."
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