Calculating Normals in the Shader - GameMaker Tutorial

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Duration: 11:20
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Ever wished you could calculate a face normal in the shader itself? It's quick, easy, and in some ways it's less work than passing them to the shader as a vertex attribute!

Github repository:
https://github.com/DragoniteSpam-GameMaker-Tutorials/3DTutorial57ShaderNormals

Shader derivatives:
https://youtu.be/V81cUdlTPAU

Shader playlist:
https://www.youtube.com/playlist?list=PL_hT--4HOvrdkihto8Xu7hhp1-5Gj8zsa
GameMaker 3D playlist:
https://www.youtube.com/playlist?list=PL_hT--4HOvrcML9uqHe4fwBVTm650Vy3V
GameMaker Studio 2 playlist:
https://www.youtube.com/playlist?list=PL_hT--4HOvrdAGC6YHCqn_VR69GlR_rQw

0:00 Introduction
0:56 Limitations
2:08 We're going to use shader derivatives
2:23 Our bog-standard 3D scene without a normal attribute
3:41 Calculating normals with shader derivatives
10:29 The end

#GameMaker
#GameMakerShaders
#GameMakerNormals
- - - - -
I've now made that Patreon:
https://www.patreon.com/wizardragon
That promised social media link spam.
https://twitter.com/DragoniteSpam
Transition / idle music is by my old friend Kamex:
https://www.youtube.com/user/GreatGabite/about

Rate, comment, subscribe, watch more, enjoy!







Tags:
game maker shader
game maker shader extension
game maker shader derivative
game maker vertex normals
game maker 3d normals
game maker 3d



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