Call of Cthulhu (role-playing game)
Call of Cthulhu (role-playing game), by Wikipedia https://en.wikipedia.org/wiki?curid=5722 / CC BY SA 3.0
#Call_of_Cthulhu_(role-playing_game)
#American_role-playing_games
#Basic_Role-Playing_System
#Cthulhu_Mythos_role-playing_games
#D20_System
#Horror_role-playing_games
#Origins_Award_winners
#Role-playing_games_based_on_novels
#Role-playing_games_introduced_in_1981
#Sandy_Petersen_games
7th edition cover by Sam Lamont, 2014 Call of Cthulhu is a horror fiction role-playing game based on H. P. Lovecraft's story of the same name and the associated Cthulhu Mythos.
The game, often abbreviated as CoC, is published by Chaosium; it was first released in 1981 and is in its seventh edition, with licensed foreign language editions available as well.
Its game system is based on Chaosium's Basic Role-Playing (BRP) with additions for the horror genre.
These include special rules for sanity and luck.
Call of Cthulhu is set in a darker version of our world based on H. P. Lovecraft's observation (from his essay, "Supernatural Horror in Literature") that "The oldest and strongest emotion of mankind is fear,
and the strongest kind of fear is fear of the unknown." The original edition, first published in 1981, uses Basic Role-Playing as its basis and is set in the 1920s, the setting of many of Lovecraft's stories.
The Cthulhu by Gaslight supplement blends the occult and Holmesian mystery and is mostly set in England during the 1890s.
Cthulhu Now and Delta Green are set in a modern/1980s era and deal with conspiracies.
Recent settings include 1000 AD (Cthulhu: Dark Ages), the 23rd century (Cthulhu Rising) and Ancient Rome (Cthulhu Invictus).
The protagonists may also travel to places that are not of this earth, such as the Dreamlands (which can be accessed through dreams as well as being physically connected to the earth), other planets, or the voids of space.
In keeping with the Lovecraftian theme, the gamemaster is called the Keeper of Arcane Lore ("the keeper"), while player char...
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