Call of Duty 3 Part 2. Fighting in the fields. (Regular Campaign Blind)

Call of Duty 3 Part 2. Fighting in the fields. (Regular Campaign Blind)

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Published on ● Video Link: https://www.youtube.com/watch?v=NDI3OSyuLpM



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Let's Play
Duration: 28:56
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Welcome to my Call of Duty 3 let's play. My name is digidv85 but please call me dig for short. This is a blind let's play. It will feature the campaign on regular difficulty. It will not feature any multiplayer. Gameplay shown on Xbox 360.

About Game: Call of Duty 3 is a historical first-person shooter game that has a single-player campaign mode and multiplayer mode. It is open-ended, giving the player multiple paths to complete objectives, but plays similarly to the series' previous installment. Players fight alongside AI-controlled teammates against enemies who use various attack patterns, hide behind cover, and regroup to improved defensive positions.

Gameplay: Call of Duty 3 is a historical first-person shooter game that has a single-player campaign mode and multiplayer mode. It is open-ended, giving the player multiple paths to complete objectives, but plays similarly to the series' previous installment. Players fight alongside AI-controlled teammates against enemies who use various attack patterns, hide behind cover, and regroup to improved defensive positions.

A character can be positioned in one of three stances: standing, crouching, or prone, each affecting the player's rate of movement and accuracy. Two firearms can be carried, and both fragmentation and smoke grenades can also be equipped; unlike previous installments in the series, players have the ability to toss live grenades back at the enemy. Weapons and ammo from fallen foes or friendlies can be picked up to replace weapons in a player's inventory. A player may fire from the hip or aim down the gun's iron sights for increased accuracy. The compass on the heads-up display (HUD) helps the player navigate to the location of each objective.

Using cover helps the player avoid enemy fire or recover health after taking significant damage. Similar to Call of Duty 2, the edges of the screen turn red and the character's heartbeat will increase in volume, indicating that the player's health is low; it can be replenished through an automatic recovery system when the character is not taking fire.

Campaign: The player takes the perspective of either an American, British, Canadian, or Polish soldier during the single-player campaign, for a total of 14 missions. Set in the Western Front of World War II, Call of Duty 3 takes place in the year 1944 and contains missions specific to four major Allied campaigns in the Battle of Normandy. The player takes part in a series of objectives marked by their HUD; these include having the character arrive at a checkpoint, eliminate enemies in a specified location, manning a tank, and marking targets for air strikes. Call of Duty 3 introduces to the series scripted close-combat sequences and multiple actions to arming explosives, both of which require the player to press buttons in sequences to progress.

Development: Call of Duty 3 was unveiled by Activision shortly before E3 2006. It was revealed that Treyarch would be developing the title (their second in the series after Call of Duty 2: Big Red One) which was set to release later that year. The game would be running on Treyarch's own internal engine, NGL. This game served as a launch title for the PlayStation 3 and Wii in North America, Europe and Australia. It was also the only major Call of Duty installment not to be released for personal computer platforms (though ports were planned yet cancelled) and the only numerical sequel to date to have been a console-exclusive game alongside Big Red One and Call of Duty: Finest Hour. In an interview with Video Gamer, Call of Duty: World at War senior producer, Noah Heller, revealed the team had eight months to develop Call of Duty 3.

Reception: Call of Duty 3 received "generally positive" and "mixed or average" reviews, according to review aggregator Metacritic. IGN gave a score of 8.8, while GameSpot gave an 8.2. The game won various awards from publications for best shooter and sound design. Institutes such as The Academy of Interactive Arts and Sciences awarded the game for Outstanding Achievement in Sound Design in 2007.

Sales: Upon release, Call of Duty 3 was one of the best selling titles of November 2006 in the United States. The game debuted at #3 on UK charts and dropped off the top 10 list by February 2007. By the end of 2006, the game had sold approximately 1.1 million units in the US according to NPD Group. By February 3, 2007 total sales in the United States were 2 million units. The Xbox 360 and PlayStation 2 releases of Call of Duty 3 each received a "Platinum" sales award from the Entertainment and Leisure Software Publishers Association (ELSPA), indicating sales of at least 300,000 copies per version in the United Kingdom. By November 2013, the game had sold 7.2 million copies worldwide.

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Call of Duty 3 Part 2. Fighting in the fields. (Regular Campaign Blind)



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Call of Duty 3 Statistics For digidv85

digidv85 presently has 1,303 views for Call of Duty 3 across 12 videos, and close to 6 hours worth of content for Call of Duty 3 published on his channel. This makes up less than 0.30% of the total overall content on digidv85's YouTube channel.