Call of Duty: Modern Warfare II (2022) Let's Play Part 7 *Game End*
Things single player COD doesn't need:
- boss fights
- armor system on enemies
- enemies that can only be defeated with gimmicks
- crafting system
- weaponless "stealth sequences"
- excessively small magazines and limited ammo reserves
- encounters that are only difficult because there is no cover and you are outmatched
- teammates that only technically exist but don't actually contribute at all
- content balanced for Recruit difficulty
Maybe the devs could try playtesting their own game above said difficulty before they ship it next time. Obviously this is what happens when you slap Infinity Ward's name on a marketing team like Jim Pembry's face onto Hannibal Lecter - it uses nostalgia for a better entity to take your money. "Buy it in early access before everyone realizes it's an absolute sham"
I'd say Activision should be embarrassed, but this isn't even a cherry on their cake of shame
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