Call of Duty Warzone 2.0 | PS4 - PS4 Pro - PS5 | Graphics Comparison | Analista De Bits
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PS4:
Dynamic 1920x1080p/60fps with reconstruction rendering
PS4 Pro:
Dynamic 2688x1512p/60fps with reconstruction rendering
PS5:
Dynamic 2160p/60fps with reconstruction rendering
Dynamic 1440p/~120fps with reconstruction rendering
- The dynamic resolution is applied to the horizontal pixel density. Something usual in this saga.
- PS5 adds more assets, better reflections, textures, longer drawing distance, post-processing effects, shadows and environmental occlusion among others.
- PS5 load times are 6 times faster.
- PS4 Pro has a shorter draw distance in shadows compared to PS4. I don't know if this is a bug or something intentional.
- PS4 has considerably more unstable framerate than in campaign or multiplayer.
- It is possible to increase the FOV up to 120 on consoles. In my case, I have it at 90 for this comparison.
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