Call of Duty WW2 / Campaign Missions / Full Playthrough Part 1 / Live Stream / PS5 Gameplay!
Hello everyone welcome to my channel my name is Adrian but you can call Polish Autistic gaming channel, I Am 27 years old, I find age 16 years old that I have autism and learning disabilities, so Decided to start a new YouTube gaming channel, because I gaming us a polish guy with learning disabilities and autism just like talk to people when play games on my PlayStation 5, nothing else that I enjoy then gaming be playing games age of 14 years old till now and I am 27 year old mostly I play games form Sony PlayStation and other's Developers, I am Polish, when I try to enjoy playing a good game then I am so happy that it's why I am doing youtube gaming channel so you can enjoy it with me watching play Variety of games on PlayStation 5 form all Sony PlayStation Games and other's developers talk chat with me on my live streams when I am live and like and subscribing to my gaming channel for more Daliy Live Streams thanks for watching me bye
Call of Duty: WWII is a 2017 first-person shooter game developed by Sledgehammer Games and published by Activision. It was released worldwide on November 3, 2017 for PlayStation 4, Windows and Xbox One. It is the fourteenth main installment in the Call of Duty series and the first title in the series to be set primarily during World War II since Call of Duty: World at War in 2008.
The game's campaign is set in the European theatre and is centered around a squad in the 1st Infantry Division following their battles on the Western Front and set mainly in the historical events of Operation Overlord. The player controls Ronald "Red" Daniels, who has squadmates who can supply the player with extra ammunition, health, or grenades as well as a targeted grenade and target spotting; none of these are automatically replenished in the campaign. The multiplayer mode features map locations not seen in the campaign. The mode also features the new Divisions system, replacing the create-a-class system that previous games in the series used. A social hub, named Headquarters, was also implemented into the game, allowing for players to interact with each other.
Sledgehammer Games were interested in bringing the series back to World War II after developing their previous title, Call of Duty: Advanced Warfare (2014), which featured advanced movements and futuristic warfare technology. Studio head Michael Condrey stated that he was unsure if a World War II game would feel right after creating a futuristic title like Advanced Warfare, but the developers ultimately decided to create a game in this time period. They also chose to include atrocities and Nazi concentration camps in the campaign mode to deliver an authentic war story.
Upon release, the game received generally positive reviews from critics. Praise was given towards its story, the changes to combat, multiplayer modes, and visuals. However, it was criticized for the single-player's lack of innovation and similarity to past games set in the same era. The game was a commercial success, generating $500 million of revenue within just three days of its release. It became the highest-grossing console game of 2017 in North America, and generated over $1 billion in worldwide revenue by the end of the year
Gameplay
Call of Duty: WWII is a first-person shooter game. Not similar to its recent predecessors, it removes the advanced system of movement present in the two previous Call of Duty titles, which included double jumping and wall running. Instead, it features a return of traditional movement to the series, taking it back to an original "boots on the ground" (which refers to non-aerial ground combat) gameplay style. The game features an unlimited sprint mechanic, seen in the previous two titles.[1] Instead of a "slide" movement mechanic, which allowed players to slide quickly on the ground, WWII features a "hit-the-deck" mechanic that allows the player to leap forward and throw themselves on the ground in order to get to cover quickly, similarly to a previous mechanic known as "dolphin dive" in Treyarch's Call of Duty: Black Ops and Call of Duty: Black Ops II.[2]
Campaign
WWII is the first title since the original game and Call of Duty 2: Big Red One not to feature health regeneration in the campaign. Instead, players must find health packs scattered throughout levels, or rely on their medic squadmate to provide health packs. Other members of the player's squad can provide ammunition, grenades, call in mortar strikes, or spot enemies and reveal their position in form of silhouettes.[3] In certain sections of the game, enemy soldiers in the campaign can be captured, and wounded allies can be dragged to cover. In some parts of the campaign, players are able to control vehicles.[4]
Multiplayer
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