Call Of The Zone - #501: Green To Red Afterglow

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Still in the Wild Titty. It's funny to think that my Game started out as a Loner in Rostok ( Bar ) and among Duty I felt safe. I first went into Garbage alone with only a pistol. Having not met anyone, I returned and then went into the Army Warehouses and felt safe among Freedom. Here I am 90 days later, and both the Duty & Freedom Factions are my current enemies. To be in the Wild Territory, so close to what is a normally friendly and one of the safest from mutant locations, than anywhere else in the Zone, yet due to the random and uncontrollable nature of the PDA Faction relations, you never know how they will change, and what locations that are normally considered safe or friendly one day and then not in another.

For me, the first major adjustment was just realizing I could no longer pass safely through to Rostok and move on to the Army Warehouses with ease. When my Faction Relations changed from enemies to allies, the Military became a valuable resource and an easy place to get to, by leaving the Cordon Loner Base, travel through the most northern section of the Marshes to get to the Agroprom easily, to the Military Base. From there you could north to Yantar, continue to Dead City and then Limansk and then the Red Forest, that provided an alternative route or path to go back and forth from north to south. Without the typical Duty stronghold in Rostok, and the Freedom stronghold in the Army Warehouses, connected to each other, as these were no longer levels that I would engage for control of their bases. I simply avoided that scenario as I knew that killing too many of my enemies today could be a shortage of allies for tomorrow. Just weird how the feel of my Game is quite different than the other Stalker Games and Mods where generally you knew who you allies and enemies were, and they didn't change. Not in this Zone, since Call of the Zone is all about change.







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S.T.A.L.K.E.R.: Call of Pripyat Statistics For StreloksLair

There are 29,595 views in 1,623 videos for S.T.A.L.K.E.R.: Call of Pripyat. The game makes up over 20 days of published video on his channel, or 71.03% of the total watchable video for S.T.A.L.K.E.R.: Call of Pripyat on StreloksLair's YouTube channel.