Called to Muster by JCR (EoE for Quake)
EoE: https://www.moddb.com/mods/epochs-of-enmity
Quake: https://store.steampowered.com/app/2310/
Ironwail: https://github.com/andrei-drexler/quakespasm/releases/
Doom 64 Discord: https://discord.gg/Ktxz8nz
A while back I started playing Epochs of Enmity (EoE) for Quake with the FTEQW port on a Twitch stream. I was finding it a bit tricky to make some jumps and dodge enemies. I do use an unusual set up, where I have an analog stick controller for movement and use a mouse for aiming. After the stream, I discovered FTEQW has a bug where controller movement can get stuck in different parts of a map. This was causing some of the difficulty I was experiencing. I will miss the real-time lighting and options in FTEQW but I have moved on to the Ironwail port, which has fantastic palette rendering! So here's a new playthrough on EoE and so far it's gone quite nicely!
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