CALLISTO PROTOCOL PS5 FIRST TIME PLAYTHROUGH PART 12
OOOOHOHOHOHOHOHOHOKAAAAYY-
I GOT THE RUN-DOWN OF THIS GAME WELL-BEFORE PLAYING IT AND HAVING RECENTLY COMPLETED IT START-TO-FINISH, HERE IS MY ASSESSMENT:
I WILL SAY ONCE AGAIN- AND IF I TOOK LAST YEAR ONLY AS AN EXAMPLE, PRE-HYPE IS NEGATIVELY RELATED TO ACTUAL REALITY RELEASE
LIKE 14/15 TIMES THIS PRINCIPLE WOULD HAVE HELD, SO IT GOES WITHOUT SAYING THAT MOST GAMES OF 2022, WHICH HAD A LOT OF HYPE, TURNED OUT TO BE GARBAGE, INCLUDING: CALLISTO PROTOCOL BUT THIS ONE WAS UNIQUE AS WAS GOTHAM ARKHAM KNIGHTS BECAUSE THEY MANAGED TO KEEP THE HYPE UNTIL RELEASE WHEN PRE-ORDERERS WERE ALREADY TOO LATE TO CANCEL AND IF ANYTHING WAIT FOR A PRICE-DROP.
ONE LAST THING: I FEEL THIS GAME AND BATMAN ARKHAM KNIGHTS WERE PROPERLY SCOLDED FOR BEING BAD GAMES, BUT YOU KNOW WHAT: god of war ragnarok WAS NOT THAT GOOD BUT FOR SOME REASON THE pedo CROWD MANAGED TO GIVE PRAISE TO THAT GAME
WITH THAT OUTTA THE WAY:
I CAN SEE CERTAIN ELEMENTS OF DEAD SPACE THAT ACTUALLY WOULD HAVE MADE THIS GAME FANTASTIC BUT THERE WERE SIGNIFICANT FLAWS WITH THE GAME AND I SAW ONE YOUTUBE REVIEWER CLIP AND ONE FROM DARTIGAN WHICH NAILED ALLLL OF THE PROBLEMS:
1) COMBAT MECHANICS: AWFUL AWFUL AWFUL. ONE THING THAT IS SPOT-ON ABOUT IT IS THAT WHEN THINGS ARE SUPER REAL-TIME AND TIMING IS IMPORTANT, THERE IS NO SEAMLESS TRANSITIONING OF WEAPONS- IT'S A SLOPPY MAKEUP
AND WHEN IN THAT LEFT/RIGHT LOOP, RANDOM ENEMIES CAN POP OUT OF NOWHERE MAKING THAT ENTIRE EXPERIENCE KINDOF LIKE 'A GOTCHA' MOMENT- THAT'S NOT A 'FUN EXPERIENCE' IT'S A SLOPPY GARBAGE DEVELOPER ISSUE
2) OH YEAH! I JUST REMEMBERED: THIS ONE I WILL DING MORE THAN 1) AND PROBABLY MORE THAN ANYTHING ELSE AND MOST HAVEN'T MENTIONED THIS: THE INVENTORY- SEE, LITTLE THINGS LIKE THIS THAT I THINK WOULD HAVE BEEN AN EASY FIX FOR DEVELOPERS DECIDED NOT TO- THE INVENTORY SYSTEM ALMOST-PUNISHES GOOD OVERPERFORMING PLAYERS BECAUSE FOR EXAMPLE YOU COULD BE STACKED ON AMMO AND HEALTH ITEMS AND RESALE ITEMS, BUT BECAUSE SLOTS ARE LIMITED AND BECAUSE THOSE SHOPS DON'T APPEAR ENOUGH AS THEY SHOULD, MANY TIMES- FAR TOO MANY TIMES I FELT THE EXPERIENCE WAS JUGGLING AND DECIDING WHICH STAYS AND WHICH GOES
3) HEALING SYSTEM IS POORLY DONE- RESIDENT EVIL (EVEN DEAD SPACE IS LIKE THE ford/buick GARBAGE ATTEMPT TO TRY TO REPLICATE YOU KNOW A BMW OR LEXUS) DOES IT VERY WELL WITH HERBS AND EVEN THE REMAKE YOU CAN QUICKLY USE A SPRAY- THESE LAZY FUCKS DID A POOR JOB- SO AGAIN- YOU COULD BE STACKED WITH HEALTH ITEMS BUT THEY DO NOTHING IN COMBAT SCENARIOS
4) I NEVER FOUND THE GAME TO BE 'HORROR' (SILENT HILL) OR FUN-SCARY (I.E RESIDENT EVIL) IT WAS JUST CONSTANTLY DARK AND GOT A HEADACHE FOR HALF THE GAME BECAUSE OF IT AND TOO MANY JUMP SCARES
5) ONE MORE THING THAT I FORGOT: DARTIGAN WAS SPOT-ON; 2-3 SUPER FRUSTRATING TIMES LOST TRACK OF WHICH DIRECTION WAS TO ADVANCE BUT WENT BACK BECAUSE THERE WAS A FORK-IN-THE-ROAD, BUT THEN, BECAUSE LAZY DEVELOPERS DON'T PUT WAYPOINTS LIKE OTHERS DO, FOUND GOING IN FRUSTRATING LONG CORRIDORS- AND SOMETIMES STEPPING INTO A CHECKPOINT AUTOMATICALLY CLOSES OFF EVERYTHING BEHIND (INCLUDING POSSIBLE ITEMS)
6) WOULD HAVE SUPER DINGED THIS GAME: THOUGHT THERE WAS NO RUN BUTTON; DIDN'T FIGURE THAT ONE OUT UNTIL A BIT LATER ON BUT THAT'S ON ME!
I MEAN I HONESTLY BECAUSE OF 1-3 ALONE- THESE WOULD HAVE BEEN EASY FIXES- LIKE THE LEFT/RIGHT THING I DIDN'T HAVE MUCH OF A PROBLEM WITH- IF NOT FOR 1-3 I WOULD ACTUALLY HAVE GIVEN IT A HIGHER RATING THAN god of war ragnarok, BUT BECAUSE OF THEM:
5.6/10 FINAL
GAME ALSO CRASHED ABOUT 3 TIMES TOTAL BUT I WON'T CONSIDER THAT A STRUCTURAL PROBLEM AND SO I WON'T DING THEM FOR IT!
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