C&C Contra 008 Challenge - Kwai vs Juhziz [C&C Generals Zero Hour]

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C&C Contra 008 Mod is a very well known mod to the C&C Generals Zero Hour, it gives to players a lot of content - there are so many new units and buildings to try, that some of them you won't even produce. Mod also gives you three completely new generals to play, a Cybernetics for the USA, Flame weapons specialist for China and an offensive oriented General for the GLA. There is also a completely different teching system, you need to unlock tech with your General Points what means that you can't build for example a Propaganda Center and Overlord Tanks at start and a Nuclear Missile till 5th General Point what is rather an annoying addon because you are forced to play with low-tier units at the beginning.

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Contra is a freeware modification for Command and Conquer Generals: Zero Hour real-time strategy game. It's a big project started in 2004. It adds many new units as well as numerous new upgrades, new general's powers and buildings. It also adds new sounds, maps, bug fixes, enhanced graphics, and other effects, as well as three new generals.

Features:
Introduced Ranking system, in which that certain buildings and units can only be built when a certain general's rank is achieved. Players get awarded for their combat efficiency.
3 New Generals - USA Cybernetic, China Flame and GLA Offense.
A.I. is greatly enhanced.
Introduction of "Super Units". The limit is 1 per player (like hero units). Super units require 5th rank. Each general has a unique super unit.
Neutral Tech Structures reappear after a while after they are destroyed.
Deep variety of gameplay tactics and strategies.
Wide choice of units, buildings, special powers and upgrades.
New graphics and sounds.
All 12 generals were made as diverse as possible. The gameplay for each general is unique.
Simplified micro management (since Contra 008).
Each faction speaks its own language (since Contra 008).
Increased stability in multiplayer games (since Contra 008).

I've decided to play whole Contra's Generals Challenge on easy, because on medium AI gives you a hard beating just at start of the game. In Contra Mod, Generals Challenge has received a very big revision, as you see a layout of that challenge against Juhziz is slightly different, but don't be so happy because whole map is full of mines like before. However, because of a new tiering system, you won't get a beating of high tech units at start, but you are also limited to use of the MBTs, Gauss Tanks, Dragons tanks and so.




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