C&C RED ALERT 2 Yuri's Revenge Alert Dawn - The most unfair mission ever ( ͡ಠ ʖ̯ ͡ಠ)
C&C Red Alert 2 Yuri's Revenge Alert Dawn, Mission 6 SUDDEN DEATH of the fan campaign released back in the previous decade. C&C Red Alert 2 Yuri's Revenge Alert Dawn contains 7 difficult missions for the Allied side. All you have to do is to download and unpack the campaign in the main directory with Yuri's Revenge 1.001.
Yuri's Revenge is an expansion pack for C&C Red Alert 2, released in the October 2001. It contains 7 missions for both Soviets and the Allies, it's focused around time travelling back in time to stop Yuri's secret plan of dominating the world by activating secretly constructed Psychic Dominator devices during the war. Missions are way harder than these in vanilla Red Alert 2 campaign but are still much easier than those in C&C Red Alert 2 Mental Omega 3.3 or C&C Red Alert 2 Mental Omega 2.0. There was also planned a campaign for Yuri but it was scrapped due to the time constraints.
Command & Conquer: Red Alert 2 is a 2.5D real-time strategy computer game by Westwood Pacific, which was released for Microsoft Windows on October 23, 2000 as the follow-up to Command & Conquer: Red Alert. Set in the early 1970s, Red Alert 2 supposedly picks up at the conclusion of the Allied campaign of the first game, but this has been subject to debate. Its expansion is Command & Conquer: Yuri's Revenge.
Alert Dawn is a fan campaign dating back to the 2002, 2003 or 2004 when ArgCmdr was an admin of YR Argentina. This mappack contains 7 hard missions for the Allies. Ok, to be honest I had to spend over 3 hours to complete this mission because of multiple saves and loads because losing here is very easy. As always in this mappack, you have to go blind because you have no chance to reveal the map except using your limited units. You start with the 3 engineers but because you play most of time as a blind, you are not sure when would they become very useful even tho there are barracks on your way. There is only one derrick at the beginning, but another 3 are almost near the end of the mission - you can capture War Factory and Refinery but the money isn't your problem here. You will instantly dislike the idea and the map itself, everything is nicely hidden and AI can start the production against your poor and limited amount of forces. The most simply unfair thing in this mission is surely hunting Boomer Submarines without proper sub-detection because 3 Typhoons are a joke against multiple Boomers. And nope, Tanya doesn't have a sub-detection here, you must lure them out to reveal themselves and destroy them with other ordnance at your disposal. Watch out also at the hills, someone put dozens of Gattling Cannons to shred your infantry in miliseconds. Did I mention that the last part of the mission is destroying a base that has no real land connection, (╯ ͡° ل͜ ͡°)╯︵ ┻━┻?
Alert Dawn Campaign - https://www.moddb.com/games/cc-red-alert-yuris-revenge/addons/cc-red-alert-2-yuris-revenge-alert-dawn-campaign
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