C&C Remastered - Tiberian Dawn Playthrough (No Commentary) NOD Mission 13a (Hard)
0:00 Intro & Cutscene
This is it, the final mission.
0:50 Mission Start!
A final mission - difficult one, but for other reasons than GDI counterpart. In latter case, you can be overwhelmed by units, in former, you can count on Airstrikes in make your life difficult.
Moreover, the map is split in two parts by river -and of course, Gunboats patrols.
6:15 Sorry for messy start
I have to rest for longer moment from this game.
10:00 Yup, i'm tired
I should do better with takeover of southern outpost. Temple of Nod has been built - that Nuke will come in handy later!
14:00 Incoming into northern part.
19:00 Entering western GDI base
Capturing it is easy, holding it will be hard! Especially, when AI cheats so hard, it can EVEN REBUILD a Construction Yard! I need MCV for this (costs whopping 5000$), but AI? No problem.
22:00 Things are getting difficult.
26:00 Indeed
"Eenemy approaching!", a lot of them
27:00 This is bad.
30:00 Whoops.
Commando crushed. Enemy is rebuildng, i have to take care of him, quickly.
34:58 Not anymore!
Ok, Nuke is freaking powerful here - no wonder it got nerfed in later games. The only one thing left is cleanup job.
44:25 Outro & Ending
Wphew, its over - i have to take a break, before proceeding to Covert Ops missions. I heard those are more difficult than in vanilia campaign. Or i'll take a different genre, for little change of pace.