This is a another test of Captain Commando Readjusted Randomizer, but this time I am testing the Weak difficulty, The 2nd easiest difficulty the Randomizer will have as an option.
Some changes were made to the Randomizer compared to the last time, changes meant to improve the Randomizer overall and also bug fixes, but there are still a few things to modify.
That same final boss area bug that stops spawning enemies is still happening, I believe it happens because some enemies postures are kind of buggy in some specific situations, I hope I can fix them soon. There are still some enemies that are spawning inside the screen from nowhere, I hope I can also solve this issue soon.
I will bring more tests of some of the other difficulties later until the tool is ready to be released.
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