Cartoon Animator 4, Tutorial - Hand Pose Key Editor - Intro to Hand Bones

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Know More about:
Cartoon Animator 4 (CTA 4): https://bit.ly/30SyZDu
Cartoon Animator 4 Demo Video: https://youtu.be/nZftheK64KE
CTA 2D Mocap: https://bit.ly/2TtpXKY (Purchased separately)
Free trial for 30 days:
https://bit.ly/3bWnVcy (CTA 4 + Motion LIVE 2D + Webcam Facial Mocap)
https://bit.ly/2XVogqY (Leap Motion Controller & Perception Neuron)

With Cartoon Animator 4.2 you now have the ability to assign your character with hands that contain a full set of finger bones, for smoother and more detailed hand animation!

This tutorial will provide you with an introduction to these new bone hands, and how you can use the brand new Hand Pose Editor to quickly and easily generate more realistic and flexible hand movements. You'll also learn about how to convert the sprite-based hands of your old characters to this new hand type.


0:20 Hand Pose Editor
4:31 Converting Sprite to Bone Hands
7:45 Hand Profiles


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Tutorials: https://www.reallusion.com/cartoon-animator/tutorial.html
Manual: http://manual.reallusion.com/Cartoon_Animator_4/ENU/Pipeline/Content/Resources/4.0/01_Welcome/Welcome.htm


Note: Assets shown in this tutorial serve only as reference material.

#CartoonAnimator #2DHandMotionCapture #2DBodyMotionCapture




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