Casually Slacking with Onikira Demon Killer Gameplay 60fps

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Published on ● Video Link: https://www.youtube.com/watch?v=CdnjZHtn9QE



Game:
Onikira (2015)
Category:
Let's Play
Duration: 30:33
355 views
4


In this episode of Casually Slacking, DinXy takes a look at the game Onikira Demon Killer - a 2d action beat 'em up!

The Video with NO commentary - https://www.youtube.com/watch?v=lsYJNEAgHnQ
Get it on Steam - http://bit.ly/1PVXeV4

Developed by Irish-based indie, Digital Furnace Games, Onikira: Demon Killer is an awesome side-scrolling, 2D beat’em-up set in fantasy feudal Japan. As Yamazaki Jiro, a lone samurai, players battle to prevent the forces of the Japanese underworld, Yomi, from consuming the land of the living.

Onikira: Demon Killer boasts seven challenging areas and players can express themselves with over forty uber-cool moves, using four devastating weapons. Each level is littered with foul demons that players must dispatch back to the underworld and players must also face two mini-bosses and two epic mega bosses. Every level is crammed full of environmental aids to help the player in combat encounters. Slice the support pillars off a building and watch it crush your enemies as it collapses, or use your moves to fling enemies into spikes, pits, or the path of moving deadly objects. Be careful though, as dropping a building on your own head is known to cause sadness!

Unique high-level combat – Onikira mixes 2D platform game elements into the combat system to make something special. Moving platforms, wall jumping, wall running and grappling all serve to make for dynamic and emergent combat encounters.

Seven Areas – the narrative unfolds over highly polished and gorgeous hand-painted levels featuring rain drenched villages, destroyed opulent cities, mountaintop locations and an erupting volcano.

Master unique weapons – Each weapon - sword, tetsubo, naginata or arm blades - has multiple unlockable moves which can result in massive combo chains when moves are strung together. Combo chains turn directly into score multipliers.

Responsive and Expressive Combat System – players are rewarded for strategic and skill-based fighting. Play flows naturally from move to move, allowing the player to create new combos that haven’t been designed explicitly by the developers.

Soul Shop – souls are the currency of Onikira. Use them to revive your health and trade them. At certain points inside each level, the player will find rifts into Yomi where benevolent spirits will trade moves for collected souls.

Challenge Arenas – players complete combat related challenges and improve their score and skill to gain achievements. The arenas are fully integrated into Steam’s online leaderboards.

Specific enemy types – with their own unique vulnerabilities, every enemy emphasises a particular fighting style, like a floating, possessed Mempo mask that encourages the use of air game or a monstrously twisted high-ranking samurai, where hit and run tactics are the best way to stay alive.

channel - http://www.youtube.com/AveBatTV
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