Cat And Mouse Game (Literally) | Whiskerwood (Demo)

Subscribers:
10,700
Published on ● Video Link: https://www.youtube.com/watch?v=M1vZafi_tYg



Duration: 0:00
618 views
61


Whiskerwood gives us a colony of hard working mice under the paw of their cat masters and asks us to build up a town to pay the taxes. But those taxes rise pretty quickly and the cats aren't taking no for an answer.

Find Whiskerwood on Steam here: https://store.steampowered.com/app/3126370/Whiskerwood_Demo/

Join this channel to get access to perks:


Connect with me here:
https://discord.gg/rdEuQzR
https://www.patreon.com/WeeHoursGames

Carve mountains, traverse seas, and explore untamed new lands as you build grand cities – the ingenuity of the humble mouse is on full display in Whiskerwood as you establish elaborate automation systems to efficiently run complex production chains, all while dealing with the oppressive demands of your cat overlords.
As the dominion of cats spreads across the seas, the common mouse is sent forth from its home on perilous journeys. Arriving by ship on untouched islands rich in all manner of resources, the mouse must quickly establish a colony to meet the immediate and ever-growing demands of its feline masters.

The cities of Whiskerwood are built on islands, and though they range in size, space will always be limited – utilize rodent rigor to build upwards and pierce the skies, or dig deep underground and into the cliff sides and mountains that dot the land to make the most of the space available to you. Verticality is key in Whiskerwood – it brings with it great opportunities and challenges alike.

Though your ship arrives with an initial supply of resources and a starting band of mice, you must quickly establish core structures, essential services, and production capabilities to ensure continued growth and prosperity. Establish waste management and healthcare facilities, ensure buildings are properly heated and maintained, and send forth your mice to fell trees, mine mountains, and tend to the fields and fish. The cats will demand their due, and your own citizens will abandon the colony if their needs aren’t met on a daily basis – you must strike a perfect balance between the needs of the mouse and the demands of the cat.

Colonists have unique attributes that impact their ability to efficiently perform tasks, and each belongs to one of several guilds influencing their preferences, strengths, and weaknesses. Assign tasks to each of your mice accordingly, and pay special attention to their personal traits as well – some will have a preference for living underground or in solitude, while others will overlook pollution and happily live in even the most industrial parts of your city.

Build ships at your docks to scout beyond your island, commanding explorers to chart the seas and isles around your own. Unique opportunities await beyond the horizon for those that would brave pirate-infested waters, and while battle at sea is dangerous for a mouse, the rewards can be equally grand.
The life of a pioneer is not an easy one – far from home without familiar creature comforts, you must learn to withstand and harness the forces of nature to provide for your colony and tend to the various needs and wants of your mousefolk.

Shape the land through terraforming, creating massive burrows for housing and storage within mountains, or drawing water deep inland from the coast to power your industry. Invest the time to flatten vast expanses of land in an effort to ease and cheapen your construction projects, or work around the peaks and valleys of each new procedurally generated island map.

Climate plays a key role in the success of your new home – a stormy day might dampen the natural enthusiasm of your mice, while a cold front can quickly ruin a season’s harvest or otherwise endanger their lives. Build intricate networks of pipes to heat water and run steam-powered climate control systems, and burrow deep underground to protect winter stockpiles.

Maximize agricultural output by paying close attention to each crop’s specific needs – a damp cavern is optimal for mushrooms, but you’ll be hard-pressed to grow wheat away from direct sunlight and fertile soil, while a potato farm is best placed in higher, harder-to-reach altitudes. Will you seek out the potentially distant parts of your island where these optimal conditions occur naturally? Or will you use your engineering skills to bend nature to your needs closer to home?




Other Videos By Wee Hours Games


5 days agoWhen Rhinos Attack! | RimWorld-The Sanguophage (Part 36)
6 days agoNaked Tattooed Women & Animals: A RimWorld Adventure #shorts #rimworld #geniusocity
2025-09-27The Strangely Quiet Day | RimWorld--The Mechanitor (Part 25) #rimworld #geniusocity
2025-09-27No Pants, War Mastodons: A Hilarious Revelation! #shorts
2025-09-27Blast Off With RimWorld Odyssey | RimWorld Odyssey Livestream
2025-09-26The Voyage Home | RimWorld-The Sanguophage (Part 35)
2025-09-26No Pants, War Mastodons: A Hilarious Revelation! #shorts #rimworld #geniusocity
2025-09-25The Hero We Need | Superhero Simulator #superherosimulator
2025-09-24Gangbusters IV: The Voyage Home | The Precinct (Part 12)
2025-09-24Zombies, Spaceships & Escape: Epic Gameplay! #shorts #rimworld #geniusocity
2025-09-23Cat And Mouse Game (Literally) | Whiskerwood (Demo)
2025-09-23Mastodon Breeding Secrets: Myth vs. Reality! #shorts #rimworld #geniusocity
2025-09-22Mistakes Have Been Made... | RimWorld--The Mechanitor (Part 24) #rimworld #geniusocity
2025-09-22Fishing in a Desert? Dave's Spaceship Adventure! #shorts #rimworld #geniusocity
2025-09-21The Unintentional Ark | RimWorld-The Sanguophage (Part 34)
2025-09-20What's French For "Get Out Of My Shop"? | Bookshop Simulator (Demo)
2025-09-20Ship Redesign: Solving Problems in the Desert! #shorts #rimworld #geniusocity
2025-09-20Blast Off With RimWorld Odyssey | RimWorld Odyssey Livestream
2025-09-19Gangbusters III: This Time It's Personal | The Precinct (Part 11)
2025-09-19Police Chase: Dramatic Pursuit After Erratic Driving! #shorts #geniusocity
2025-09-18RimWorld, I'm Disappointed In You... | RimWorld-The Sanguophage (Part 33)