
CAVALRY NERFED & MORE in e1.5.5 Beta 3.6GB Patch (Quick Explanation) - Mount & Blade II: Bannerlord
Bannerlord Roadmap & Future Plans (All Sources Linked) - https://youtu.be/Tay0h2W2Mls
SCRIPT:
Today we received the new 1.5.5 Beta and 1.5.4 move to live. This patch is 3.6 GB and a lot of good changes.
The link to the new beta patch will be down below - https://bit.ly/39028TM
I am going to make this video short and to the point, only big changes will be included. I will also make a longer video with all changes included later today. It will be more of a discussion video where we check out the thread.
So lets get into the changes:
Singleplayer First:
- First we have crash fixes, this will be on the screen if you wish to pause. Main crashes fixes included formation UI, character spawns, loading certain saved games and more.
SAVES:
- Autosave interval duration was increased. It now autosaves after leaving settlement and ending encounters.
- A notification will be displayed after saving the game successfully.
- Added autosave interval control to the Campaign Options panel.
- Daily gold changes occurred multiple times in different loaded games for some saved games. This was fixed. Now the daily gold change occurs only once in a day.
UI:
- Added Married/Not Married filters to the encyclopedia hero list page.
- Added explanation tooltip to the tax value in Town Management.
- Now, the equip button in the inventory will replace the same type of weapon (if there is one equipped).
- Barter offered item amount is now an editable text area.
- Players can now load save games with double click on the saved game tuple.
- Multiple UI Bug fixes are on the screen right if you want to pause (2)
BATTLE & SIEGE:
- Added -20% damage and weapon speed/reload penalty for using weapons while mounted. This is lowered by the Riding skill and reaches zero penalty at 100. The effect only applies to troops and characters in singleplayer mode. Some mechanical weapons (such as crossbows) are exempt from the damage penalty.
- Heroes will no longer receive medicine skill experience for teamkills in battles.
- Some archery points in siege scenes were not being removed as expected when certain objects like walls and broken versions of walls were swapped around causing archer agents trying to go to undesirable positions. Fixed/added more functionality to add on deploy/remove on deploy properties.
- When troops with ranged weapons were given the charge order they didn't approach the enemy if there was a friend in the way. This was fixed. Moving sideways to try to see enemies past friends was also added.
- Implemented a new system that calculates troop power based on context.
- Removed cavalry troop simulation bonuses for sieges.
CHARACTER:
- Added 10 more combat-related tactics perks to the game. This finalizes the current tactics skill tree.
- Added and balanced 32 medicine perk effects on the campaign side.
- Fixed the speed bonus for siege engine construction of the Sweatshop perk in the Steward skill. Instead of a flat bonus of 20, it is now 20%.
CLAN & PARTY:
- Bandit parties which were close to a hideout were attacking other stronger parties because they assumed that parties inside the hideout would help them. However, that is not the case. They will no longer make this assumption.
- Enabled AI marriages to occur over time.
- Gave most clans enough adult members to lead the minimum number of parties. Added children to some clans to ensure better long-term continuity. More changes will follow.
KINGDOMS:
- Fixed a bug that led to mercenary clans defecting as vassals to other kingdoms during the main storyline.
- Fixed an issue that stopped kingdom decisions from properly resolving when the player joined the kingdom as a mercenary.
Rest of the Script is on google docs because i reached the character limit on youtube, link to full script = https://docs.google.com/document/d/e/2PACX-1vRiliFF9Q8nIkcqigk4oXBBGu98nFtBUKZ2cI6ckCrYpBJFeLHlXPPUF-bZ5ggnAr6RBaUJX6Y8fdm6/pub
Lastly i am going to end this video in the same way i ended most update
and dev talk and update videos, i want to thank the developers for staying
active and bringing good changes.
Also I have a video on how revert your game to any other patch released, so
if you are having problems on the current patch, check out the video below
- https://youtu.be/7G4KvZQeLcs
Also i did start a patreon and its nothing crazy, just using it for basic
support, no pay walling, my content will always be free, just if you want to
support me and what i do further, check it out, link down below -
https://www.patreon.com/stangames
Hopefully this video was informative and like always stay safe!
Second Channel - https://www.youtube.com/channel/UCIrLKWgiIx41Rw_Uf_TMwfA
My Discord - https://discord.com/invite/TkRcBub
My Stream - https://www.twitch.tv/shadystanog
► Business Email - business.skam@gmail.com
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