Cellular Automata - Level Editor Test

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Published on ● Video Link: https://www.youtube.com/watch?v=3ZU5JwREzfc



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I was inspired by @numberphile and Neil Sloane to add some Cellular Automata (a classic style of procedural generation) options into my level editor! So far I've got one which tends towards cave-like structures (from @SebastianLague's tutorial), the Fredkin Replicator, and some smoothing options!

"Smooth Lovin" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/







Tags:
Cellular Automata
numberphile
level editor
Fredkin Replicator
unity
caves
procedural generation