Chains of Freedom, Demo, First Look, Dev Talk

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Published on ● Video Link: https://www.youtube.com/watch?v=vt3JDZPDfSw



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easy steam install
interesting start of the story
easy to use UI
crafting
open world free move exploration
mixed with turned combat
interesting ambush setup
nice indicators for object interaction

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no custom keybinds
gpu overheat & beep
fxied by lowering monitor resolution
maybe larger font
maybe font sliders for tv sofa play
undo move?
awkward inventory, not quite intutive
larger UI interface?
function key 3 not available on small form keyboards
UI health bar is low, cant use ration pack error
actually ammo/health bars confusing, maybe more distinctive coloring?
persistant sounds when alt tabbed for twitch, utube streaming?
overwatch feature?
boss fight ended when 1 character still alive?
group/ungroup forgiveable when switching zones, breaks story
find way to cross objective not clear, use pipebomb?
game freeze when clicking "leave feedback"

overall
From playing Xcom1&2, skills are transferable. Maybe for someone new, experience may differ. The open world exploration to combat turn is very interesting, opens up different game possibilities. Crafting using things you find is an incentive for exploration. Characer voice acting, and story seem promising, as I felt like I wanted to find the other team, and seeing both team perspectives is a nice touch. We'll see if devs add the recommendations to make sofa tv key mouse play more easier. Ch333rs!