CHAMPION ROBOT MECHATRONIC MACHINE DESIGNED TO MASTER THE BADMINTON ELECTRONIC SENSORS...2016 CHINA

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CHAMPION ROBOT MECHATRONIC MACHINE DESIGNED TO MASTER THE BADMINTON ELECTRONIC SENSORS...2016 CHINA

Champion Robot - a machine designed to master the badminton court with racquets as arms, electronic eyes to focus on the shuttlecock and sensors to help it find its way around the court.

The robot was designed by a team in China for a competition. But how good a badminton player is it in reality?

The fully-automated player calculates the trajectory of an opponent’s shot by tracking its movement and direction. It boasts an 80 percent success rate when returning a shot and navigates independently with a maximum speed of four meters per second.

The robot, which uses two mounted rackets, is not built for tough competitive play. While it is able to return a shot normally, as an average player would, its inability to powerfully do a smash return will not win it matches against a real player.

Players wanting to improve their game, however, will highly benefit from “Robomintoner” as it is set to be sold commercially as a badminton training partner in China.

“We were required to create a robot that could play a doubles badminton match. We were the only team who made this robot fully automated,” said Huang Xi, one of the student creators of the badminton-playing robot. “We are in the business of making clever devices. We might as well make it fully intelligent.”

We present a Mechatronics design approach and related technologies for a badminton playing robot, as a first stage of a multi-year project. The robot is using non-modified shuttles and rackets, which are detected and localized using purely visual information. The robot subsystems are presented: mechanical design, visual detection of the shuttle, shuttle trajectory estimation and interception, actuation, control hardware and software. The paper demonstrates the multidisciplinary nature of the Mechatronics.

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