Christmas Carnage 1994 (DOSBox) - Level 03 - No Commentary Gameplay
No commentary playthrough of Christmas Carnage (aka Xmas Carnage), running under DOSBox Staging. Easy difficulty I guess (my German is quite bad).
Christmas Carnage is a festive first person shooter released in 1994, and developed by Soft Enterprises. If Soft Enterprises rings a bell... They have been already featured on the channel! The very same folks who developed Skout, the German Unreal!
With this game I kill three birds with a stone: a XMas special, a shitty game for the sundays, and something for the #DOSember initiative ran by retro content creators this December.
You guessed it, it's DOS Trash, a piece of shit. Certain creator who loves sewers reminded me of the existance of this one, which I haven't touched for almost 30 years. You are on a rampage to murder everything Christmas related on sight, ranging from bleeding snowmen, Santas with trenchcoat with a shotgun, elves... All with a delightful taste in art, combining digitized graphics, with pre-rendered stuff, and even some MSPaint art sprinkled on top!
Fortunately, I can vouch for the custom in-house engine... It worked! And didn't crash even once during my whole playthrough. "It's dreadful, but it's quite short", but I can't say it didn't keep me entertained. Merry Christmas!
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Playthrough sin comentar de Christmas Carnage (tb conocido como Xmas Carnage), corriendo en DOSBox Staging. Dificultad fácil creo (mi Alemán es malo).
Christmas Carnage es un shooter festivo en primera persona lanzado en 1994, y desarrollado por Soft Enterprises. Si este nombre os suena... Ya han salido en el canal, son los mismos que desarollaron Skout, el Unreal alemán!
Con este juego mato tres pájaros de un tiro: un especial de Navidad, un juego de merde para los Domingos, y algo para el #DOSember que muchos creadores de contenido están llevando a cabo este Diciembre.
Lo has adivinado, es basura de DOS, un montón de mierda. Cierto creador al que le encantan las alcantarillas me recordó de la existencia de esto, que yo no veía desde hacía casi 30 años. Estás desmadrado matando todo lo relacionado con Navidades que se cruce delante, ya sean muñecos de nieve que sangran, Papa Noeles con gabardina y escopeta, elfos... Todo con un delicioso gusto en arte, combinando gráficos digitalizados, con cosas pre-renderizadas, e incluso algo de MSPaint salpicado por encima!
Afortunadamente, puedo decir algo bueno acerca del motor creado en casa... Funciona! Y no petó ni una sola vez durante mi playthrough. "Es terrible, pero es algo corto", pero tampoco puedo decir que no me tuvo entretenido durante ese tiempo. Feliz Navidad!
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