CiNEmatic Mod for Quake II RTX | Quake RTX mods | Titan RTX | Quakecon 2007 | PURRI vs DaHanG | Q2
This video is 2 in 1 value. It demonstrated Quakecon 2007 Quad Damage competition when all Quake champs from Quake Worlds, Quake II, Quake III and Quake IV played against each other and this will be the game for third place. Purri is Quake 2 champion selected which Quake game it wants to play while opponent as DaHanG selected the map in that game. Purri was a Quake II player while DaHanG is more of Quake III Arena player but DaHanG showed an amazing game in Quake II and dominated! I think due that DaHanG adapted to the speed of the game as Quake III Arena as he played a little bit faster and larger maps and then DaHanG became unstoppable after that vertex(point of coordinates) on the graph :-)
I used original Quake II RTX PC game and CiNEmatic Mod v1.11212023f(Developed by UHDk1ng for Artistic Bytes demos) that I developed to utilize real-time ray tracing capabilities out of RTX hardware in the better way that Nvidia demonstrated in Quake II RTX PC game. CiNEmatic Mod will bring a true metals materials and about the same fps(frames per second). During this video all 3D weapons are done except BFG and 3D Hyperblaster - so this is not the final FINAL but it is ready for online competition and even singleplayer game in Quake II RTX with a fantastic photo-realistic 3D weapons.
CiNEmatic Mod v1.xxxxxxxx will have 3D guns and some items/inventory redesigned, while v2.xxxxxxxx will have 3D level redesigned and v3.xxxxxxxx will be redesigned the monsters with all amazing RTX shading from v1 and v2.
So this video brought at least 2 in 1 value: full RTX capabilities and Pro Q2 players played each other from QuakeCon 2007 on the replay with full Nvidia RTX technology like you never saw before. I hope that you enjoyed it. Smash the like button for support, subscribe and visit MODdb official webpage for CINEmatic Mod for Quake 2 RTX game and try it yourself:
https://www.moddb.com/mods/cinematic-mod-for-quake-ii-rtx
All audio tracks as audio music tracks rights reserved. No royalties can be claimed at any time for musical tracks.
#Quake2mods, #QuakeIIRTX, #RTXmods
💻🖥Morozilla v5.3 PC System was used during this video while Nvidia drivers were modified by UHDk1ng:
*CPU: Intel i9 9900K overclocked at 5.2 GHz(8 physical cores and HT is off, 52x multiplayer for the external frequencies, 52x for AVX2 instructions, 48x for cache frequencies) https://amzn.to/3HPkOUo
*Video card: Nvidia Titan RTX video card(https://amzn.to/3xInwqM) 24 GB of VRAM with a maximum overclock through MSI Afterburner.
*System RAM: Corsair DDR4 5000 MHz Cl18 @ 3200 MHz CL11-16-16-43 1T (https://amzn.to/3r2xzVW). The fastest and extremely rare DDR4 does not sell any longer but does not support above 3600 MHz on the Z390 chipset. It supports aggressive timing that made a response time of 44 ns and sometimes even below. It is so rare for DDR4 because of 5,000 MHz that it is not even for sale any longer.
*Motherboard: Asus Maximus XI Z390 motherboard with the latest Asus bios in 2021: https://amzn.to/3F9y4Bi
*Power Supply: EVGA 1600 T2 power supply (Titanium grade of 1600 watts)
https://amzn.to/3n95REI
*Storages: Bunch of Samsung and Crucial SSD with mechanical HDD 90 TB from Hitachi. Great discount on Amazon for Crucial MX500 2 TB SSD drive as the best upgrade into any PC: https://amzn.to/34ahIf9 or 12 TB datacenter grade Hitachi know as that I highly recommend at a nice price: https://amzn.to/3u6sXQu or 10 TB Hitachi at fantastic price because for that amazing price(https://amzn.to/3G0a7Nf) of 2x 10 TB, you are only going to buy one 16 TB - if any.
*OS: Windows 10 Pro.
*Recording Software: Nvidia ShadowPlay was modified to output recorded 8K video resolution files that encoded 8K UHD in real-time. Nvidia driver was custom modified as well, so 16K video resolution was available as DSR which is good as native rendered resolution.
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