Cirno-A vs Junko, NORMAL (Touhou Lost Branch of Legend EARLY ACCESS 1.4.0)
Finally managed to pull together a decent Cirno-A deck.
Unlike last time, where I focused a bit too much on Ice Lance and the Ice Machine Gun, I stuck with Freeze Beam + lots of draw cards early on. I then got pretty lucky with the Absolute Zero. I got it very early and was able to duplicate it. (For Normal difficulty) it's a pretty easy way to deal with group encounters (it costs a lot less mana to use than some of Cirno's other, freeze inflicting group attacks). Absolute Zero + 3x Frozen Thrones meant Cirno could kill anything with Freeze damage before the lack of Block / Barrier generation became an issue.
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