Civ-Style Experiment: Citizen Physics
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Published on ● Video Link: https://www.youtube.com/watch?v=IJLNeg3pD70
I'm not wild about Civ: Beyond Earth, so I've decided to spend all the time I would be playing it on making my own Civ-style 4X game. Dunno if I'll finish it, strictly a spare time project. Here, I've just got box-select working, but it meant all citizens walked into each other and occupied the same space. I wondered if I could solve this by making them all physics objects and letting Unity sort it out. Not... not really. It got worse: https://www.youtube.com/watch?v=l7KWFeiaxvE