Clive Barker's Undying - 04 Mausoleum - Nightmare No Commentary
No commentary playthrough of the PC version of Clive Barker's Undying. Played in nightmare difficulty, and obtaining every upgrade avaiable. I'm also using the DX11 renderer mod for enhanced compatibility. "HEY! This playthrough looks too dark!" I'm a person which likes dark locales in games to look, well... dark. However, I would've bumped the brightness up a notch or two in this case, but the brightness/gamma controls didn't work at all.
You play as Patrick Galloway, an irish occult investigator that travels to an old friend's manor to investigate the strange happenings around his state. It's mostly a horror FPS, with dark locales and scary creatures.
Undying is, imho, a criminally underrated gem. A lovecraftian love letter to FPS fans, running on the Unreal Engine 1 and developed by Danger Close/DICE Los Angeles and Dreamworks . It was rushed, as many content was scrapped, sold less than expected and it has been canned eversince. While the game has some weak sections (Eternal Autumn, I'm looking at you), it still has a superb setting, with many varied, spooky locales. And the two handed combat with guns/spellcasting is cool.
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Playthrough sin cometar de la versión de PC de Clive Barker's Undying. Jugado en dificultad Pesadilla y obteniendo todas las mejoras disponibles. También uso el render de DX11 para mayor compatibilidad. "OYE! ESTE GAMEPLAY SE VE MUY OSCURO!" Soy una persona a la que le gusta que los locales oscuros de los juego luzcan... oscuros. De todas formas, yo le hubiese subido el brillo una muesca o dos en este caso, pero los controles de brillo/gamma no funcionaban.
Juegas como Patrick Galloway, un irlandés iventigador del ocultismo que viaja a la mansión de un viejo amigo para investigar los extraños sucesos que han estado aconteciendo allí. Es un FPS de terror, con localizaciones oscuras y criaturas espantosas.
Undying es, en mi humilde opinión, una joya criminalmente infravalorada. Una carta de de amor lovecraftiana para los fans de los FPS, corriendo en el primer motor Unreal y desarrollada por Danger Close/DICE Los Angeles y Dreamworks. Fue apurado, mucho contenido fue descartado, vendio menos de lo esperado, y ha estado en el congelador desde entonces. Aunque el juego tiene partes flojas (Otoño Eterno, te estoy mirando a ti), tiene una ambientación genial, con muchos y variados locales escalofriantes. Y el combate a dos manos con armas/hechizos está genial.
Clive Barker's Undying at GoG.com:
https://www.gog.com/game/clive_barkers_undying
DX11 Renderer for UE1:
https://www.moddb.com/mods/unreal-directx11-renderer-for-ut-ug-rune-and-dx
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