Code Name S.T.E.A.M. | Episode 22: Chapter 10 Pt. 1

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NOTE: Due to length (at 50 minutes), this chapter is split into two parts.

QOTD: Should the enemy aliens provide more variety instead of the same old mooks?
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Despite our success in obtaining the Necronomicon, the Liberty is in need of major repairs. That’s the least of our worries because now the aliens are trying to stop us from getting it fixed.

Before I explain things, we get a new ally and yeah, it’s another character from The Wizard of Oz, the Tin Man. Notice a pattern here with this? Anyway the Tin Man’s special talent is providing steam for other characters at the cost of his own. It’s pretty awesome and can help you if you’re in a tight spot.

Anyway your objective here is to defeat both red queens but they are up high and they’ll summon a lot of crashers. Yep. There are crashers here and they can bring heck to you and your comrades unless they have Overwatch. You need to make sure you have Steam incase they show up and stay together. Having your units together can be advantageous but make sure they don’t get far apart or else you’ll be in trouble.

Next episode is where we continue Chapter 10 and finish the job.

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Code Name: S.T.E.A.M.
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S.T.E.A.M.
Strike Team Eliminating Alien Menace
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Abraham Lincoln
Henry Fleming
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Chapter 10 Pt. 1
Chapter 10
Part 1
Chapter
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01
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Turn-based Strategy (Video Game Genre)



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