Codename: Gordon

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Published on ● Video Link: https://www.youtube.com/watch?v=yBX-LSUFNzo



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Technically Half-Life 3

Codename: Gordon, also known as Half-Life 2D, is a side-scroller puzzle/action game created by Nuclearvision Entertainment.


Valve had released Codename: Gordon via Steam, but the game was removed due to its developer's default, because of this, their official site had been replaced with an ad site. Because access to the site is hard coded into the game, Valve was forced to remove it from their site catalog. The game can be installed by going to steam://install/92. The game includes a high-score system with network support and numerous secrets.

The game takes place through dozens of levels inspired by Half-Life and Half-Life 2, challenges players to a slew of puzzles, and showcases many of the familiar creatures in an all new, two-dimensional playing field. Developed parallel to their work on PsychoToxic, Codename: Gordon features 6 chapters, 8 different enemies, 5 weapons as well as a fully functional buggy. The game engine was created in Adobe Flash, and the graphics were created in Photoshop.

Just as in Half-Life 2 the player takes control of Gordon Freeman. However, unlike the other games in the Half-Life series, Codename: Gordon is set in a two-dimensional world. The side-scroller shooter game offers the player the ability to control Gordon by using the keyboard for movement, and the mouse for aiming and firing weapons.

Gordon is armed with various weapons, including the trademark crowbar and the Gravity Gun introduced in Half-Life 2. The player makes their way across six levels, throughout which they encounter enemies such as Zombies, Headcrabs, and the Combine. Similar to the main titles in the Half-Life series, the action sequences of game-play are broken up by various puzzles.

Along the way the player meets with some of the key characters of the main series, who communicate with Gordon through text dialog, as the game does not feature voice acting. Unlike the core games of the Half-Life series, in Codename: Gordon the player is able to participate interactively in the dialog, by using emoticons, such as :], :-), each associated with a different type of answer.

Upon finishing Codename: Gordon, a new bonus game is unlocked, called "Crow Chase". The goal is to keep crows in the air by chasing them, and score as many points within a given time limit
Due to the game's development and release before Half-Life 2, several pieces of content from the E3 2003 Demos and 2003 Half-Life 2 Beta era are present, such as the design of the buggy, and the docks having an extremely similar look to the traptown demo, specifically because of the presence of combine soldiers.

Codename: Gordon presents an alternative to the storyline of Half-Life, with locations that were inspired by both Half-Life and Half-Life 2. Throughout the game, Gordon Freeman meets with some of the main characters of the Half-Life series, who are aware that the world/game is 2D. Gordon sets out in an attempt to discover the cause behind the disappearance of the third dimension.

The game starts with Gordon Freeman in a dock area. After fighting his way through several zombies and Headcrabs, Gordon meets up with Barney Calhoun, who is a prominent character in the later Half-Life titles. Barney tells Gordon of an "entire dimension" missing, and also notes that the science team is working on solving the problem. Barney is injured, and cannot leave with Gordon, he then gives Gordon his pistol, and tells him to leave without him.

In the second chapter, Gordon meets with Dr. Eli Vance and his daughter Alyx who tell him to take their car, which will help him reach City 17, which seems to be the source of the problem. They also tell him to talk to Dr. Isaac Kleiner about his new invention, the gravity gun. Soon after, Gordon finds Dr. Kleiner, who tells him about his worries regarding the missing dimension, and also gives him the gravity gun, mentioned by Eli and Alyx.

After having been attacked by a Combine gunship, and passing through a prison heavily guarded by Combine soldiers, Gordon manages to reach City 17, where he finds the G-Man. The G-Man tells Gordon that he has been expecting him, and claims to not be behind the situation regarding the missing dimension, instead he says he is but a "lowly pawn in a shady game being played by sinister powers". Soon after, Gordon finds a strider, a large tripodal war machine, which turns out to somehow be the source of the problem, as upon defeating it, a portal opens, sending Gordon back to the third dimension.







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