Combat Beginnings // DEVLOG #5
In this Devlog we begin implementing some early combat systems and features.
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🔖 Chapters:
00:00 - Introduction and Movement Gym
01:15 - Adding a Lock-on System
02:06 - Showcasing the Lock-on System
05:11 - Importing our Sword/Shield
06:45 - Showcasing our weapons
08:48 - Adding Attacks
10:03 - Showcasing Attacking
13:08 - Lock-On Target and AI Systems
15:50 - Showcase of it all working together
18:11 - Future Plans
20:58 - Outro
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