Command & Conquer: Renegade - Commando Mod - 3 (Rescue and Retribution)
We're back here? This mod does affect the load order of the missions, but I can't fathom why this mission wouldn't be first if it's included. We clear it, no trouble, and see at least one new thing: A reskinned, yet not homicidal, NOD harvester. This will be the last "complete" mission in this mod as, beyond some vehicles that'll likely be restricted to multiplayer, I don't expect much difference.
The campaign is harder. The bugs (namely the M16 issue), the new loadout, and the more aggressive AI make it a bit of a slog. Some weapons are completely absent and replaced with others, though ammo is never an issue since the drops provide more than you can ever carry. It's a different experience, and while I wouldn't call it bad, this playlist is short for a reason. It's very same-y, and tedious at times.
You can try it yourself here, but you will need a copy of Renegade for some files: https://www.moddb.com/mods/commando/
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